Buildcraft systems
Archetypes
Frame-level performance, calculations, and tier placement.
ARCHETYPETableau viz:
https://public.tableau.com/app/profile/theaegisrelic/viz/ArchetypeDamageAnalysis/boss | VALUES | CALCULATIONS | ANALYSIS | ||||||||||||||||||||||||||||||||||||||
Icon | Weapon | Frame | Stun | moddedMag% | Ammo | baseDamage | minorScalar | eliteScalar | critMulti | maxAmmosome tested manually, others obtained from https://docs.google.com/spreadsheets/d/1_tvs7C8p5GrCC06AqFvbweOTrVSVHLfu27Cmuu1jBPw/ | baseIntervalbase fire rate | optimizedIntervalmodified fire rate (potentially includes Charge Time / Draw Time mods, or accounts for Clown/back-to-back shots for single mag weapons) | trueRPM | testedMag | baseReload1x Loader, 100 Weapons, heat weapon stats: reload/heat gen/cooling efficiency | baseDumpfor burst weapons, timed from first shot of first burst to last shot of last burst | moddedMagassumes no mag perk + e. Backup Mag, for heat weapons: no cooling MW, no heat mags, only e. Heat Gen mod with DHL active if applicable | moddedReload | moddedDump | maxBrick200 Weapons brick w/ scavenger | 1magMDPS | maxMDPS | LunaMDPS | typicalMDPS | bodyMDPS | typicalEDPS | addScore | 1magBDPS | maxBDPS | bossScore | LunaBDPS | typicalBDPS | minorTotal | bossTotal | minorBrickregular brick average + scavenger mod, brick math from https://docs.google.com/spreadsheets/d/1l3xBHFa6ZMe86e13segg8f-RB8vLNerYEgNC_Aq3kLc/ | bossBrickregular brick average + scavenger mod, brick math from https://docs.google.com/spreadsheets/d/1l3xBHFa6ZMe86e13segg8f-RB8vLNerYEgNC_Aq3kLc/ | ADS falloffRange | Notes | Tier | ||
![]() | ![]() | Auto rifle | Adaptive | ![]() | 26.83% | Primary | 27.574 | 2.56 | 1.92 | 1.755 | N/A | 0.100 | N/A | 600.0 | 52 | 1.150 | 71 | 5.100 | 52 | 0.867 | 5.100 | N/A | 706 | 706 | 615 | 587 | 335 | 441 | 908 | 276 | 276 | 276 | 240 | 229 | INF | INF | N/A | N/A | 25.20 | probably best overall auto archetype accounting for barrier intrinsic and damage profile | B |
![]() | ![]() | Auto rifle | High-Impact | ![]() | 25.00% | Primary | 41.493 | 2.55 | 1.92 | 1.795 | N/A | 0.150 | N/A | 398.8 | 40 | 1.417 | 47 | 5.867 | 40 | 0.900 | 5.867 | N/A | 704 | 704 | 626 | 582 | 324 | 437 | 903 | 276 | 276 | 276 | 245 | 228 | INF | INF | N/A | N/A | 35.91 | range outlier with good stagger access, 2nd best damage profile despite low fire rate | B |
![]() | ![]() | Auto rifle | Support | ![]() | 25.00% | Primary | 26.778 | 2.54 | 1.90 | 1.403 | N/A | 0.100 | N/A | 600.0 | 44 | 1.133 | 70 | 4.300 | 55 | 0.950 | 5.400 | N/A | 680 | 680 | 589 | 551 | 393 | 412 | 862 | 268 | 268 | 268 | 232 | 217 | INF | INF | N/A | N/A | 26.20 | damage profile is serviceable, also has two niches in boosting damage and survivability | B |
![]() | ![]() | Auto rifle | Balanced | ![]() | 12.50% | Primary | 39.505 | 2.21 | 1.73 | 1.693 | N/A | 0.134 | N/A | 449.1 | 63 | 2.250 | 641620 | 8.283 | 62 | 1.433 | 8.133 | N/A | 655 | 655 | 567 | 523 | 309 | 409 | 829 | 296 | 296 | 296 | 256 | 236 | INF | INF | N/A | N/A | ? | strict downgrade from adaptive | C |
![]() | ![]() | Auto rifle | Precision | ![]() | 24.24% | Primary | 34.335 | 2.54 | 1.91 | 1.693 | N/A | 0.134 | N/A | 448.2 | 32 | 1.400 | 48 | 4.150 | 41 | 0.933 | 5.355 | N/A | 652 | 652 | 570 | 504 | 297 | 379 | 807 | 256 | 256 | 256 | 224 | 198 | INF | INF | N/A | N/A | 29.40 | worse damage profile than balanced, but has barrier intrinsic | C |
![]() | ![]() | Auto rifle | Rapid-Fire | ![]() | 26.00% | Primary | 23.398 | 2.53 | 1.90 | 1.697 | N/A | 0.083 | N/A | 720.1 | 50 | 1.067 | 55 | 4.083 | 63 | 0.933 | 5.166 | N/A | 709 | 709 | 610 | 574 | 338 | 431 | 899 | 281 | 281 | 281 | 242 | 227 | INF | INF | N/A | N/A | 24.00 | solid damage profile but a strict step down compared to adaptive in same range tier | C |
![]() | ![]() | Bow | High-ImpactHeavy Bolts | ![]() | N/A | Power | 1916.838 | 1.20 | 1.01 | 1.343 | 10 | 2.093 | 0.883 | 28.7 | 10 | 2.093 | 95 | 18.833 | 10 | 2.083 | 18.750 | 3 | 1097 | 2599 | 1102 | 1097 | 817 | 925 | 1660 | 916 | 2171 | 2714 | 920 | 916 | 22949 | 19168 | 6885 | 5751 | N/A | lacks the versatility and QoL of disruption sniper, has higher potential ceiling than rockets | A |
![]() | ![]() | Bow | Precision | ![]() | N/A | Primary | 213.837 | 3.12 | 2.18 | 1.304 | N/A | 1.167 | 1.083 | 51.4 | 1 | 0.000 | 53556 | 1.167 | 1 | 0.000 | 1.117 | N/A | 571 | 616 | 597 | 571 | 438 | 400 | 906 | 183 | 197 | 183 | 191 | 183 | INF | INF | N/A | N/A | N/A | infinite range, barrier intrinsic, great artifact support, excellent kill-reload perk synergy | B |
![]() | ![]() | Bow | Lightweight | ![]() | N/A | Primary | 208.696 | 3.12 | 2.18 | 1.597 | N/A | 1.117 | 1.083 | 53.7 | 1 | 0.000 | 73500 | 1.117 | 1 | 0.000 | 1.117 | N/A | 583 | 601 | 583 | 583 | 365 | 408 | 924 | 187 | 193 | 187 | 187 | 187 | INF | INF | N/A | N/A | N/A | wastes draw time floor and feels a bit weirder to use than precision, notably no barrier intrinsic | C |
![]() | ![]() | Bow | High-Impact Longbow | ![]() | N/A | Primary | 256.484 | 3.12 | 2.18 | 1.303 | N/A | 1.517 | 1.383 | 39.6 | 1 | 0.000 | 46650 | 1.517 | 1 | 0.000 | 1.483 | N/A | 527 | 579 | 540 | 527 | 405 | 369 | 837 | 169 | 185 | 169 | 173 | 169 | INF | INF | N/A | N/A | N/A | entry draw time requirement upon first contact is definitely noticeable, stagger intrinsic is nice | D |
![]() | ![]() | Fusion rifle | High-ImpactAccelerated Coils | ![]() | 40.00% | Special | 1238.563 | 1.39 | 1.56 | N/A | 25 | 1.442 | 1.404 | 41.6 | 5 | 2.817 | 21903 | 5.767 | 7 | 2.033 | 8.651 | 8 | 1196 | 1228 | 1130 | 1004 | 1004 | 1125 | 1381 | 859 | 882 | 859 | 812 | 721 | 43100 | 30964 | 13792 | 9909 | 16.63 | strongest standout for body + ranged QoL DPS, big step up over other fusions | C |
![]() | ![]() | Fusion rifle | PrecisionAccelerated Coils | ![]() | 33.33% | Special | 1020.491 | 1.39 | 1.56 | N/A | 23 | 1.254 | 1.225 | 47.8 | 5 | 2.450 | 37737 | 5.017 | 8 | 1.967 | 8.780 | 8 | 1133 | 1160 | 1058 | 951 | 951 | 1065 | 1308 | 814 | 833 | 814 | 760 | 683 | 32675 | 23471 | 11365 | 8164 | 17.21 | only useful if lower charge time is desired over high-impact | D |
![]() | ![]() | Fusion rifle | AdaptiveAccelerated Coils | ![]() | 33.33% | Special | 893.459 | 1.39 | 1.56 | N/A | 23 | 1.129 | 1.097 | 53.1 | 5 | 2.317 | 37613 | 4.517 | 8 | 1.900 | 7.567 | 6 | 1102 | 1135 | 1052 | 911 | 911 | 1019 | 1261 | 791 | 815 | 791 | 755 | 654 | 28633 | 20550 | 7469 | 5361 | 16.00 | strict downgrade from precision | F |
![]() | ![]() | Fusion rifle | AggressiveAccelerated Coils | ![]() | 33.33% | Special | 874.707 | 1.60 | 1.79 | N/A | 23 | 1.100 | 1.063 | 54.5 | 5 | 2.333 | 40633 | 4.400 | 8 | 1.833 | 7.700 | 8 | 1270 | 1314 | 1173 | 1038 | 1038 | 1164 | 1445 | 795 | 823 | 795 | 734 | 650 | 32139 | 20118 | 11179 | 6998 | 15.68 | strict downgrade from precision | F |
![]() | ![]() | Fusion rifle | Rapid-FireAccelerated Coils | ![]() | 14.29% | Special | 803.025 | 1.39 | 1.56 | N/A | 22 | 0.989 | 0.956 | 60.7 | 7 | 2.100 | 49500 | 5.933 | 8 | 1.767 | 6.922 | 7 | 1131 | 1171 | 1030 | 975 | 975 | 1091 | 1326 | 812 | 840 | 812 | 739 | 700 | 24613 | 17667 | 7832 | 5621 | 15.05 | strict downgrade from precision | F |
![]() | ![]() | Glaive | Adaptive | ![]() | 14.29% | Special | 482.420 | 1.50 | 1.20 | N/A | 33 | 0.908 | N/A | 66.1 | 7 | 1.650 | 55 | 5.450 | 8 | 1.200 | 6.358 | 13 | 797 | 797 | 766 | 714 | 714 | 571 | 898 | 531 | 531 | 531 | 511 | 476 | 23885 | 15920 | 9409 | 6271 | 18.00 | barrier intrinsic is nice, worse damage profile overall vs. aggressive but still achieves the same purpose | B |
![]() | ![]() | Glaive | Aggressive | ![]() | 20.00% | Special | 553.800 | 1.61 | 1.29 | N/A | 34 | 1.003 | N/A | 59.8 | 6 | 1.817 | 32 | 5.017 | 6 | 1.150 | 5.017 | 13 | 889 | 889 | 868 | 783 | 783 | 627 | 993 | 552 | 552 | 552 | 539 | 486 | 30326 | 18829 | 11595 | 7199 | 18.88 | technically the best glaive damage profile, but use case is similar to other glaives, great artifact support | B |
![]() | ![]() | Glaive | Rapid-Fire | ![]() | 14.29% | Special | 420.416 | 1.50 | 1.20 | N/A | 33 | 0.714 | N/A | 84.1 | 7 | 1.100 | 63 | 4.283 | 8 | 0.950 | 4.997 | 13 | 883 | 883 | 848 | 820 | 820 | 656 | 1015 | 589 | 589 | 589 | 566 | 547 | 20801 | 13874 | 8194 | 5465 | 17.84 | significant step down in total damage from aggressive, but not enough to warrant a lower tier | B |
![]() | ![]() | Glaive | Melee | N/A | N/A | Special | 429.627 | 2.00 | 2.00 | N/A | N/A | 1.611 | 1.433 | 37.2 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 532 | 598 | 532 | 532 | 532 | 532 | 1230 | 267 | 300 | 493 | 267 | 267 | INF | INF | N/A | N/A | N/A | N/A | N/A |
![]() | ![]() | Grenade launcher - breech | Area Denial | ![]() | N/A | Special | 1136.938 | 1.25 | 1.25 | N/A | 20 | 6.000 | N/A | N/A | 1 | 0.000 | 80 | 6.000simulates swapping at perfect time | 1 | 0.000 | 6.000 | 7 | 237 | 237 | 237 | 237 | 237 | 238 | 296 | 189 | 189 | 189 | 189 | 189 | 28387 | 22739 | 9936 | 7959 | N/A | excellent on-hit synergy, great splash add clear, good ammo efficiency, solid boss swap potential | A |
![]() | ![]() | Grenade launcher - breech | Micro-MissileSpike Grenades | ![]() | N/A | Special | 852.930 | 1.25 | 1.26 | N/A | 20 | 1.650 | 0.667 | 36.4 | 1 | 0.000 | 68 | 1.650 | 1 | 0.000 | 1.567 | 7 | 646 | 1598 | 680 | 646 | 646 | 651 | 809 | 517 | 1279 | 1279 | 544 | 517 | 21321 | 17059 | 7462 | 5971 | N/A | essential movement tool, swap damage profile isn't terrible | A |
![]() | ![]() | Grenade launcher - breech | Wave | ![]() | N/A | Special | 461.248 | 1.25 | 1.26 | N/A | 20 | 1.500 | 0.684 | 40.0 | 1 | 0.000 | 75 | 1.500 | 1 | 0.000 | 1.583 | 7 | 384 | 843 | 364 | 384 | 384 | 387 | 481 | 307 | 675 | 675 | 291 | 307 | 11530 | 9225 | 4035 | 3229 | N/A | feels less efficient than area denial in almost all content, but still fairly lethal | B |
![]() | ![]() | Grenade launcher - breech | Double FireSpike Grenades | ![]() | N/A | Special | 839.622 | 1.25 | 1.26 | N/A | 20 | 1.883 | 0.667 | 31.9 | 1 | 0.000 | 41 | 1.883 | 1 | 0.000 | 1.517 | 7 | 557 | 1574 | 692 | 557 | 557 | 561 | 698 | 446 | 1259 | 1259 | 553 | 446 | 20991 | 16792 | 7347 | 5877 | N/A | technically best blinding archetype but not really relevant overall compared to micro-missile | C |
![]() | ![]() | Grenade launcher - breech | LightweightSpike Grenades | ![]() | N/A | Special | 629.112 | 1.25 | 1.26 | N/A | 20 | 1.650 | 0.667 | 36.4 | 1 | 0.000 | 67 | 1.650 | 1 | 0.000 | 1.517 | 7 | 477 | 1179 | 519 | 477 | 477 | 480 | 597 | 381 | 943 | 943 | 415 | 381 | 15734 | 12582 | 5507 | 4404 | N/A | has some use as high QoL blinding, but very outdated damage profile | D |
![]() | ![]() | Grenade launcher - drum | AdaptiveSpike Grenades | ![]() | 40.00% | Power | 821.818 | 1.61 | 1.16 | N/A | 26 | 0.503 | N/A | 119.3 | 7 | 2.333 | 52 | 3.017 | 8 | 2.067 | 3.520 | 5 | 2636 | 2636 | 1898 | 1734 | 1734 | 1247 | 2496 | 1634 | 1634 | 1634 | 1177 | 1075 | 34457 | 21367 | 6626 | 4109 | N/A | similar to rapids, just slightly worse DPS and slightly more total | C |
![]() | ![]() | Grenade launcher - drum | Compressed Wave | ![]() | 40.00% | Power | 804.427 | 1.61 | 1.16 | N/A | 26 | 0.508 | N/A | 118.1 | 5 | 2.333 | 55 | 2.033 | 7 | 2.067 | 3.050 | 5 | 2553 | 2553 | 1775 | 1486 | 1486 | 1068 | 2287 | 1583 | 1583 | 1583 | 1101 | 921 | 33740 | 20915 | 6489 | 4022 | N/A | add clear versatility is a little overrated due to poor ammo economy, damage profile is surprisingly okay | C |
![]() | ![]() | Grenade launcher - drum | Rapid-FireSpike Grenades | ![]() | 33.33% | Power | 702.925 | 1.61 | 1.16 | N/A | 30 | 0.403 | N/A | 148.9 | 7 | 2.100 | 30 | 2.417 | 7 | 1.983 | 2.417 | 5 | 2814 | 2814 | 1803 | 1757 | 1757 | 1262 | 2601 | 1745 | 1745 | 1745 | 1118 | 1089 | 34005 | 21088 | 5668 | 3515 | N/A | awful total damage vs. other meta power options, DPS is decent but niche in current sandbox | C |
![]() | ![]() | Hand cannon | Dynamic | ![]() | 10.00% | Special | 289.452 | 2.47 | 2.90 | 3.988 | 44 | 0.348 | N/A | 172.4 | 10 | 2.183 | 95140100 | 3.133 | 20 | 2.050 | 6.614 | 12 | 2057 | 2057 | 1653 | 1347 | 338 | 1579 | 2097 | 831 | 831 | 831 | 668 | 544 | 31500 | 12736 | 8591 | 3473 | ? | solid add clear score, but insanely unforgiving crit multi and ammo efficiency isn't great | B |
![]() | ![]() | Hand cannon | Dynamic | ![]() | 7.14% | Primary | 112.549 | 2.80 | 2.52 | 1.558 | N/A | 0.349 | N/A | 172.1 | 14 | 2.250 | 8110080 | 4.533 | 26 | 2.067 | 8.717 | N/A | 903 | 903 | 759 | 650 | 417 | 586 | 923 | 323 | 323 | 323 | 271 | 232 | INF | INF | N/A | N/A | ? | longer range but slightly worse damage profile vs. top sidearms, solid overall | B |
![]() | ![]() | Hand cannon | Precision | ![]() | 46.15% | Primary | 85.108 | 3.21 | 2.78 | 1.558 | N/A | 0.348 | N/A | 172.3 | 19 | 1.950 | 51 | 6.267 | 19 | 1.533 | 6.267 | N/A | 784 | 784 | 665 | 632 | 405 | 546 | 845 | 244 | 244 | 244 | 207 | 197 | INF | INF | N/A | N/A | 29.26 | very similar to adaptive | B |
![]() | ![]() | Hand cannon | Spread Shot | ![]() | 50.00% | Primary | 200.529 | 3.22 | 2.78 | 1.201 | N/A | 0.602 | N/A | 99.6 | 9 | 2.017 | 45 | 4.817 | 12 | 1.550 | 6.623 | N/A | 1071 | 1071 | 947 | 850 | 707 | 734 | 1144 | 333 | 333 | 333 | 294 | 264 | INF | INF | N/A | N/A | ? | biggest standout primary damage profile, but a little unwieldy and has range limitations | B |
![]() | ![]() | Hand cannon | Adaptive | ![]() | 27.27% | Primary | 96.244 | 3.21 | 2.78 | 1.793 | N/A | 0.433 | N/A | 138.5 | 14 | 1.633 | 71 | 5.633 | 14 | 1.583 | 5.633 | N/A | 713 | 713 | 599 | 595 | 332 | 515 | 783 | 222 | 222 | 222 | 187 | 185 | INF | INF | N/A | N/A | 29.40 | similar range tier as adaptive auto, doesn't need Autoloader ramping, different feel | C |
![]() | ![]() | Hand cannon | Heavy Burst | ![]() | 50.00% | Primary | 63.699 | 3.21 | 2.78 | 2.199 | N/A | 0.227 | N/A | 263.9 | 26 | 2.100 | 36 | 5.683 | 26 | 1.600 | 5.683 | N/A | 899 | 899 | 730 | 683 | 310 | 591 | 939 | 280 | 280 | 280 | 227 | 213 | INF | INF | N/A | N/A | 31.56 | good damage profile but low base stats and unforgiving crit multi | C |
![]() | ![]() | Hand cannon | Aggressive | ![]() | 50.00% | Primary | 108.771 | 3.21 | 2.78 | 1.852 | N/A | 0.500 | N/A | 120.0 | 8 | 2.117 | 35 | 3.500 | 12 | 1.500 | 5.500 | N/A | 699 | 699 | 599 | 498 | 269 | 430 | 706 | 218 | 218 | 218 | 186 | 155 | INF | INF | N/A | N/A | 35.78 | significant underperformer compared to other hand cannons, intrinsic doesn't make up for it | F |
![]() | ![]() | Linear fusion rifle | Precision | ![]() | 16.67% | Power | 1214.229 | 1.25 | 1.19 | 3.441 | 30 | 0.979 | 0.946 | 61.3 | 5 | 2.217 | 28 | 3.917 | 7 | 1.650 | 5.876 | 7 | 1554 | 1609 | 1416 | 1241 | 361 | 1174 | 1691 | 1240 | 1284 | 1240 | 1129 | 990 | 45657 | 36427 | 10653 | 8500 | N/A | total damage standout, notable for solo due to less reliance on reload/Div vs. A499 and Particle access | B |
![]() | ![]() | Linear fusion rifle | Adaptive Burst | ![]() | 16.67% | Power | 1574.704 | 1.25 | 1.19 | 3.437 | 21 | 1.379 | 1.350 | 43.5 | 5 | 2.137 | 28 | 5.517 | 7 | 1.587 | 8.276 | 5 | 1431 | 1462 | 1401 | 1290 | 375 | 1220 | 1665 | 1142 | 1166 | 1142 | 1118 | 1029 | 41456 | 33069 | 9870 | 7874 | N/A | worse DPS than even upper-middle special weapons and no access to ammo return perks | D |
![]() | ![]() | Machine gun | Adaptive | ![]() | 31.58% | Power | 100.202 | 2.03 | 1.63 | 1.401 | 379 | 0.134 | N/A | 449.3 | 75 | 3.567 | 59 | 9.883 | 75 | 2.833 | 9.883 | 74 | 1524 | 1524 | 1201 | 1135 | 810 | 910 | 1557 | 750 | 750 | 750 | 591 | 559 | 77151 | 37977 | 15064 | 7415 | 47.67 | technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable | B |
![]() | ![]() | Machine gun | Aggressive | ![]() | 32.81% | Power | 80.869 | 2.03 | 1.63 | 1.304 | 458 | 0.100 | N/A | 600.0 | 91 | 3.683 | 47 | 9.000 | 85 | 2.750 | 8.400 | 90 | 1643 | 1643 | 1252 | 1179 | 904 | 943 | 1646 | 809 | 809 | 809 | 616 | 580 | 75233 | 37038 | 14784 | 7278 | 47.21 | best balance of DPS and total amongst LMGs, stagger intrinsic good | B |
![]() | ![]() | Machine gun | Balanced | ![]() | 9.90% | Power | 57.308 | 2.03 | 1.62 | 1.304 | 575 | 0.066 | N/A | 906.8 | 101 | 4.367 | 591010 | 6.617 | 111 | 2.117 | 7.350 | 143 | 1756 | 1756 | 1363 | 1069 | 820 | 856 | 1626 | 866 | 866 | 866 | 672 | 527 | 66830 | 32952 | 16620 | 8195 | ? | has a niche for highest 1mag dump potential, basically a higher QoL rapid | B |
![]() | ![]() | Machine gun | High-Impact | ![]() | 40.91% | Power | 117.873 | 2.03 | 1.63 | 1.440 | 376 | 0.167 | N/A | 359.4 | 66 | 3.767 | 41 | 10.850 | 62 | 2.817 | 10.182 | 75 | 1435 | 1435 | 1142 | 1082 | 751 | 866 | 1475 | 706 | 706 | 706 | 562 | 532 | 90066 | 44320 | 17965 | 8840 | 47.85 | highest total damage without losing that much DPS, also stagger intrinsic | B |
![]() | ![]() | Machine gun | Rapid-Fire | ![]() | 37.33% | Power | 57.308 | 2.04 | 1.63 | 1.304 | 579 | 0.067 | N/A | 898.0 | 110 | 2.800 | 59 | 7.283 | 103 | 2.250 | 6.815 | 115 | 1749 | 1749 | 1327 | 1275 | 977 | 1019 | 1766 | 858 | 858 | 858 | 651 | 625 | 67646 | 33181 | 13436 | 6590 | 46.42 | good damage profile but mediocre total damage and worst recoil of any LMG frame | C |
![]() | ![]() | Pulse rifle | Micro-Missile | ![]() | 40.00% | Special | 793.043 | 3.07 | 2.02 | 1.112 | 14 | 1.130 | N/A | 53.1 | 6 | 1.250 | 35 | 5.650 | 7 | 1.017 | 6.780 | 6 | 2156 | 2156 | 2187 | 2118 | 1905 | 1394 | 2485 | 702 | 702 | 702 | 712 | 690 | 34101 | 11103 | 14615 | 4758 | ? | game-warping levels of add clear, nearly 2x damage per brick vs. blaster, forgiving crit multi | S |
![]() | ![]() | Pulse rifle | Adaptive | ![]() | 29.73% | Primary | 38.776 | 2.98 | 1.74 | 1.657 | N/A | 0.151 | N/A | 397.5 | 36 | 1.267 | 64 | 5.283 | 48 | 0.967 | 7.094 | N/A | 765 | 765 | 687 | 634 | 383 | 370 | 792 | 257 | 257 | 257 | 231 | 213 | INF | INF | N/A | N/A | 34.61 | small step down from C tier pulse damage profile, but has barrier intrinsic | C |
![]() | ![]() | Pulse rifle | Dynamic | ![]() | 8.11% | Primary | 39.107 | 2.59 | 1.58 | 1.793 | N/A | 0.111 | N/A | 540.0 | 37 | 2.167 | 603040 | 4.000 | 64 | 1.767 | 7.000 | N/A | 912 | 912 | 740 | 608 | 339 | 370 | 853 | 352 | 352 | 352 | 285 | 235 | INF | INF | N/A | N/A | ? | same scenario as heavy burst | C |
![]() | ![]() | Pulse rifle | Heavy Burst | ![]() | 44.44% | Primary | 51.834 | 2.99 | 1.74 | 1.857 | N/A | 0.178 | N/A | 336.6 | 24 | 1.267 | 61 | 4.100 | 26 | 1.133 | 4.457 | N/A | 871 | 871 | 722 | 694 | 374 | 404 | 883 | 291 | 291 | 291 | 241 | 232 | INF | INF | N/A | N/A | 37.27 | essentially just a worse high-impact auto | C |
![]() | ![]() | Pulse rifle | Rapid-Fire | ![]() | 33.33% | Primary | 29.562 | 2.99 | 1.74 | 1.791 | N/A | 0.109 | N/A | 550.0 | 45 | 1.033 | 59 | 4.800 | 48 | 0.950 | 5.127 | N/A | 810 | 810 | 698 | 682 | 381 | 398 | 846 | 271 | 271 | 271 | 233 | 228 | INF | INF | N/A | N/A | 31.54 | same scenario as heavy burst | C |
![]() | ![]() | Pulse rifle | Aggressive Burst | ![]() | 40.00% | Primary | 32.148 | 2.98 | 1.73 | 1.948 | N/A | 0.129 | N/A | 466.0 | 52 | 1.217 | 61 | 6.567 | 56 | 0.933 | 7.082 | N/A | 745 | 745 | 670 | 640 | 329 | 372 | 786 | 250 | 250 | 250 | 225 | 215 | INF | INF | N/A | N/A | 37.27 | same scenario as heavy burst pulse, arguably worse due to 4-burst nature | D |
![]() | ![]() | Pulse rifle | Balanced | ![]() | 13.33% | Primary | 34.003 | 2.59 | 1.58 | 1.794 | N/A | 0.110 | N/A | 547.4 | 60 | 2.433 | 421820 | 6.467 | 67 | 1.283 | 7.234 | N/A | 804 | 804 | 694 | 594 | 331 | 361 | 790 | 310 | 310 | 310 | 267 | 229 | INF | INF | N/A | N/A | ? | similar damage profile to adaptive but lacks barrier intrinsic | D |
![]() | ![]() | Pulse rifle | High-Impact | ![]() | 36.36% | Primary | 41.029 | 2.99 | 1.74 | 1.794 | N/A | 0.173 | N/A | 346.6 | 45 | 1.433 | 38 | 7.617 | 45 | 0.917 | 7.617 | N/A | 708 | 708 | 646 | 610 | 340 | 355 | 748 | 237 | 237 | 237 | 216 | 204 | INF | INF | N/A | N/A | 35.61 | lower QoL vs. C tier pulses, damage profile starting to drop off | D |
![]() | ![]() | Pulse rifle | Lightweight | ![]() | 36.36% | Primary | 31.949 | 2.98 | 1.74 | 1.596 | N/A | 0.130 | N/A | 461.3 | 42 | 1.083 | 88 | 5.333 | 45 | 0.967 | 5.723 | N/A | 733 | 733 | 641 | 624 | 391 | 364 | 770 | 246 | 246 | 246 | 215 | 209 | INF | INF | N/A | N/A | 31.41 | same scenario as heavy burst | D |
![]() | ![]() | Rocket launcher | AdaptivePack Hunter | ![]() | N/A | Power | 2549.565 | 1.27 | 1.06 | N/A | 9 | 2.383 | 1.183 | 25.2 | 1 | 0.000 | 47 | 2.383 | 1 | 0.000 | 2.183 | 3 | 1360 | 2740 | 1485 | 1360 | 1360 | 1134 | 1890 | 1070 | 2155 | 2478 | 1168 | 1070 | 50666 | 22946 | 9725 | 7649 | N/A | slightly worse than aggressive for raw dump, but not that different | A |
![]() | ![]() | Rocket launcher | AggressivePack Hunter | ![]() | N/A | Power | 2549.565 | 1.27 | 1.06 | N/A | 9 | 2.200 | 1.100 | 27.3 | 1 | 0.000 | 75 | 2.200 | 1 | 0.000 | 2.183 | 3 | 1473 | 2947 | 1485 | 1473 | 1473 | 1228 | 2047 | 1159 | 2318 | 2665 | 1168 | 1159 | 50666 | 22946 | 9725 | 7649 | N/A | insanely high swap DPS, but requires Gjallarhorn, has good artifact support for roam, a little singular in use | A |
![]() | ![]() | Rocket launcher | High-ImpactPack Hunter | ![]() | N/A | Power | 2364.585 | 1.27 | 1.06 | N/A | 11 | 2.500 | 1.283 | 24.0 | 1 | 0.000 | 36 | 2.500 | 1 | 0.000 | 2.183 | 3 | 1201 | 2341 | 1376 | 1201 | 1201 | 1001 | 1669 | 946 | 1843 | 2119 | 1083 | 946 | 57407 | 26010 | 9011 | 7094 | N/A | additional total damage vs. A tier rockets is never beneficial, probably better for roam though | B |
![]() | ![]() | Rocket launcher | PrecisionPack Hunter | ![]() | N/A | Power | 2271.937 | 1.27 | 1.06 | N/A | 11 | 2.483 | 1.400 | 24.2 | 1 | 0.000 | 38 | 2.483 | 1 | 0.000 | 2.150 | 3 | 1163 | 2063 | 1343 | 1163 | 1163 | 969 | 1616 | 915 | 1623 | 1866 | 1057 | 915 | 55173 | 24991 | 8663 | 6816 | N/A | significant step down in damage profile vs. other rockets due to fire rate and damage per shot | C |
![]() | ![]() | Scout rifle | Balanced | ![]() | 32.00% | Primary | 71.918 | 2.50 | 1.59 | 1.948 | N/A | 0.233 | N/A | 257.1 | 25 | 2.233 | 575040 | 5.600 | 32 | 1.533 | 7.233 | N/A | 769 | 769 | 655 | 573 | 294 | 366 | 763 | 308 | 308 | 308 | 263 | 230 | INF | INF | N/A | N/A | ? | uniquely long mag dump time, but still doesn't have a particularly strong damage profile | D |
![]() | ![]() | Scout rifle | Rapid-Fire | ![]() | 17.65% | Primary | 60.981 | 2.87 | 1.76 | 1.949 | N/A | 0.233 | N/A | 257.2 | 20 | 1.133 | 60 | 4.433 | 20 | 0.933 | 4.433 | N/A | 749 | 749 | 651 | 628 | 322 | 385 | 785 | 261 | 261 | 261 | 227 | 219 | INF | INF | N/A | N/A | 67.71 | interestingly worse damage profile than high-impact, not that different though and has same issues | D |
![]() | ![]() | Scout rifle | High-Impact | ![]() | 28.57% | Primary | 96.641 | 2.86 | 1.76 | 2.008 | N/A | 0.400 | N/A | 150.0 | 17 | 1.400 | 50 | 6.400 | 18 | 1.033 | 6.800 | N/A | 692 | 692 | 636 | 603 | 300 | 370 | 740 | 242 | 242 | 242 | 222 | 211 | INF | INF | N/A | N/A | 83.71 | scouts in general have low QoL at closer engagement ranges, no barrier intrinsic | E |
![]() | ![]() | Scout rifle | Lightweight | ![]() | 26.67% | Primary | 73.840 | 2.87 | 1.76 | 1.696 | N/A | 0.300 | N/A | 200.0 | 18 | 1.633 | 40 | 5.100 | 19 | 1.017 | 5.400 | N/A | 706 | 706 | 627 | 566 | 334 | 347 | 723 | 246 | 246 | 246 | 219 | 197 | INF | INF | N/A | N/A | 72.10 | mediocre damage profile but not noticeably different from rapid | E |
![]() | ![]() | Scout rifle | Aggressive | ![]() | 33.33% | Primary | 136.743 | 2.87 | 1.76 | 1.697 | N/A | 0.500 | N/A | 120.0 | 15 | 3.250 | 69 | 7.000 | 16 | 2.617 | 7.500 | N/A | 784 | 784 | 620 | 574 | 338 | 352 | 767 | 273 | 273 | 273 | 216 | 200 | INF | INF | N/A | N/A | 78.38 | mediocre damage profile combined with unwieldy reload mechanic | F |
![]() | ![]() | Scout rifle | Precision | ![]() | 25.00% | Primary | 75.298 | 2.86 | 1.76 | 1.795 | N/A | 0.334 | N/A | 179.5 | 19 | 1.200 | 69 | 6.017 | 20 | 1.033 | 6.351 | N/A | 645 | 645 | 584 | 567 | 316 | 348 | 693 | 225 | 225 | 225 | 204 | 198 | INF | INF | N/A | N/A | 75.87 | the single worst damage profile legendary primary archetype | F |
![]() | ![]() | Shotgun | Rapid-Firebody | ![]() | 14.29% | Special | 537.702 | 1.39 | 1.50 | 1.107 | 26 | 0.436 | N/A | 137.7 | 8 | 3.167 | 73 | 3.050 | 8 | 2.600 | 3.050 | 9 | 1717 | 1717 | 1059 | 963 | 870 | 1040 | 1600 | 1234 | 1234 | 1234 | 761 | 692 | 19450 | 13980 | 6733 | 4839 | 4.77 | best QoL archetype for any sort of melee strategy, also has highest 1mag DPS | A |
![]() | ![]() | Shotgun | Aggressivebody, Assault Mag | ![]() | 50.00% | Special | 1009.738 | 1.60 | 1.73 | 1.108 | 18 | 1.000 | N/A | 60.0 | 5 | 3.150 | 36 | 4.000 | 6 | 2.434 | 5.000 | 7 | 1616 | 1616 | 1304 | 1130 | 1020 | 1220 | 1678 | 1010 | 1010 | 1010 | 815 | 706 | 29083 | 18175 | 11310 | 7068 | 4.62 | slightly downgrade in DPS vs. top shotgun archetypes, but makes up for it in total | B |
![]() | ![]() | Shotgun | Heavy Burst | ![]() | 33.33% | Special | 484.537 | 1.39 | 1.50 | 1.755 | 36 | 0.400 | N/A | 150.0 | 16 | 6.483 | 80 | 6.000 | 16 | 5.550 | 6.000 | 12 | 1685 | 1685 | 934 | 864 | 492 | 933 | 1508 | 1211 | 1211 | 1211 | 671 | 621 | 24270 | 17443 | 8090 | 5814 | 7.60 | best sustained/total combo shotgun archetype, just doesn't have the same versatility as a rapid | B |
![]() | ![]() | Shotgun | Lightweightbody, Assault Mag | ![]() | 33.33% | Special | 794.634 | 1.39 | 1.50 | 1.108 | 18 | 0.650 | N/A | 92.3 | 8 | 3.633 | 76 | 4.550 | 8 | 3.083 | 4.550 | 7 | 1701 | 1701 | 1159 | 1081 | 975 | 1167 | 1683 | 1223 | 1223 | 1223 | 833 | 777 | 19900 | 14303 | 7739 | 5562 | 5.06 | strict downgrade from rapid due to reserve count, otherwise essentially identical | B |
![]() | ![]() | Shotgun | Rapid-Fire Slug | ![]() | 14.29% | Special | 748.582 | 1.39 | 1.50 | 1.755 | 25 | 0.633 | N/A | 94.7 | 8 | 3.433 | 82 | 4.433 | 8 | 3.000 | 4.433 | 9 | 1644 | 1644 | 1121 | 1059 | 603 | 1144 | 1638 | 1182 | 1182 | 1182 | 806 | 761 | 26034 | 18715 | 9372 | 6737 | ? | strict downgrade from heavy burst | C |
![]() | ![]() | Shotgun | Precisionbody, Assault Mag | ![]() | 40.00% | Special | 829.847 | 1.60 | 1.44 | 1.108 | 19 | 0.833 | N/A | 72.0 | 6 | 3.250 | 57 | 4.167 | 7 | 2.750 | 5.000 | 7 | 1593 | 1593 | 1199 | 1074 | 969 | 967 | 1575 | 996 | 996 | 996 | 750 | 671 | 25227 | 15767 | 9294 | 5809 | 5.68 | doesn't have same total upside as aggressives and has even worse DPS | D |
![]() | ![]() | Shotgun | Pinpoint SlugAssault Mag | ![]() | 33.33% | Special | 782.457 | 1.45 | 1.57 | 1.755 | 19 | 0.829 | N/A | 72.4 | 8 | 4.250 | 50 | 5.800 | 8 | 2.983 | 5.800 | 7 | 1374 | 1374 | 1037 | 906 | 516 | 978 | 1384 | 944 | 944 | 944 | 713 | 623 | 21623 | 14867 | 7966 | 5477 | 9.33 | worse DPS, damage per shot, and total than a body shot equivalent precision pellet | F |
![]() | ![]() | Sidearm | Micro-Missile | ![]() | 25.00% | Special | 297.013 | 2.09 | 1.86 | 1.108 | 44 | 0.626 | N/A | 95.9 | 14 | 1.250 | 52 | 8.133 | 15 | 0.933 | 8.759 | 13 | 992 | 992 | 961 | 926 | 836 | 825 | 1166 | 475 | 475 | 475 | 460 | 443 | 27313 | 13069 | 8070 | 3861 | 13.20 | definitely outclassed by other specials but still has very high QoL and good perk synergy | A |
![]() | ![]() | Sidearm | Adaptive | ![]() | 25.00% | Primary | 78.546 | 2.17 | 1.71 | 1.599 | N/A | 0.200 | N/A | 300.0 | 20 | 1.133 | 55 | 3.800 | 20 | 0.833 | 3.800 | N/A | 852 | 852 | 736 | 691 | 432 | 545 | 908 | 393 | 393 | 393 | 339 | 318 | INF | INF | N/A | N/A | 14.93 | small step down from adaptive burst, but still has barrier intrinsic and QoL preference could lean towards this | B |
![]() | ![]() | Sidearm | Adaptive Burst | ![]() | 55.56% | Primary | 50.574 | 2.17 | 1.71 | 1.852 | N/A | 0.120 | N/A | 500.3 | 42 | 1.083 | 61 | 4.917 | 42 | 0.850 | 4.917 | N/A | 914 | 914 | 798 | 767 | 414 | 605 | 992 | 422 | 422 | 422 | 368 | 354 | INF | INF | N/A | N/A | 14.78 | excellent overall damage profile for close range primary with barrier intrinsic on top | B |
![]() | ![]() | Sidearm | Dynamic | ![]() | 14.29% | Primary | 89.416 | 1.89 | 1.55 | 1.598 | N/A | 0.167 | N/A | 359.9 | 14 | 1.850 | 669090 | 2.167 | 34 | 1.517 | 5.501 | N/A | 1013 | 1013 | 818 | 589 | 368 | 484 | 922 | 536 | 536 | 536 | 433 | 312 | INF | INF | N/A | N/A | ? | 1mag DPS nuke compared to other primaries, good Supercharger pairing | B |
![]() | ![]() | Sidearm | Rapid-Fire | ![]() | 17.65% | Primary | 54.551 | 2.17 | 1.71 | 1.598 | N/A | 0.133 | N/A | 450.1 | 20 | 0.850 | 72 | 2.533 | 20 | 0.850 | 2.533 | N/A | 886 | 886 | 698 | 698 | 437 | 551 | 930 | 409 | 409 | 409 | 323 | 323 | INF | INF | N/A | N/A | 14.16 | decent damage profile, similar to dynamic without DHL, also works with Supercharger | B |
![]() | ![]() | Sidearm | Heavy Burst | ![]() | 33.33% | Primary | 67.609 | 2.17 | 1.71 | 1.599 | N/A | 0.181 | N/A | 331.4 | 30 | 1.200 | 49 | 5.250 | 32 | 0.900 | 5.612 | N/A | 810 | 810 | 721 | 682 | 427 | 538 | 881 | 373 | 373 | 373 | 332 | 314 | INF | INF | N/A | N/A | 15.50 | strict downgrade from adaptive burst | C |
![]() | ![]() | Sidearm | Lightweight | ![]() | 28.57% | Primary | 67.609 | 2.17 | 1.71 | 1.599 | N/A | 0.167 | N/A | 360.0 | 19 | 1.167 | 50 | 3.000 | 19 | 0.883 | 3.000 | N/A | 880 | 880 | 718 | 669 | 418 | 527 | 906 | 406 | 406 | 406 | 331 | 308 | INF | INF | N/A | N/A | 14.50 | similar damage profile to adaptive but lacks barrier intrinsic | C |
![]() | ![]() | Sidearm | Precision | ![]() | 33.33% | Primary | 87.229 | 2.17 | 1.71 | 1.597 | N/A | 0.233 | N/A | 257.1 | 15 | 1.167 | 46 | 3.267 | 16 | 0.800 | 3.500 | N/A | 811 | 811 | 704 | 640 | 401 | 504 | 852 | 374 | 374 | 374 | 325 | 295 | INF | INF | N/A | N/A | 16.22 | strict downgrade from adaptive | C |
![]() | ![]() | SMG | Lightweight | ![]() | 14.63% | Primary | 28.502 | 1.87 | 1.53 | 1.894 | N/A | 0.067 | N/A | 900.1 | 45 | 1.283 | 53 | 2.933 | 47 | 0.950 | 3.066 | N/A | 801 | 801 | 624 | 570 | 301 | 466 | 802 | 428 | 428 | 428 | 334 | 304 | INF | INF | N/A | N/A | 18.06 | similar to aggressive burst SMG with higher QoL and slightly worse damage profile | C |
![]() | ![]() | SMG | Adaptive | ![]() | 15.79% | Primary | 27.044 | 1.86 | 1.52 | 1.652 | N/A | 0.067 | N/A | 894.5 | 42 | 1.083 | 79 | 2.750 | 44 | 1.017 | 2.884 | N/A | 748 | 748 | 566 | 550 | 333 | 451 | 762 | 403 | 403 | 403 | 305 | 296 | INF | INF | N/A | N/A | 18.33 | strict downgrade from precision auto | D |
![]() | ![]() | SMG | Aggressive | ![]() | 15.63% | Primary | 33.871 | 1.87 | 1.53 | 1.750 | N/A | 0.084 | N/A | 715.6 | 34 | 1.383 | 47 | 2.767 | 37 | 1.017 | 3.019 | N/A | 754 | 754 | 580 | 518 | 296 | 424 | 742 | 404 | 404 | 404 | 311 | 277 | INF | INF | N/A | N/A | 18.42 | same situation as adaptive | D |
![]() | ![]() | SMG | Aggressive Burst | ![]() | 14.29% | Primary | 37.384 | 1.86 | 1.52 | 1.752 | N/A | 0.099 | N/A | 604.8 | 64 | 1.633 | 36 | 6.250 | 64 | 0.983 | 6.250 | N/A | 702 | 702 | 616 | 565 | 323 | 463 | 749 | 377 | 377 | 377 | 331 | 304 | INF | INF | N/A | N/A | ? | similar range tier to longer range sidearms, but no barrier intrinsic | D |
![]() | ![]() | SMG | Balanced | ![]() | 12.50% | Primary | 32.744 | 1.61 | 1.38 | 1.893 | N/A | 0.067 | N/A | 896.0 | 56 | 2.383 | 521820 | 3.683 | 63 | 1.950 | 4.152 | N/A | 790 | 790 | 546 | 488 | 258 | 416 | 743 | 489 | 489 | 489 | 338 | 302 | INF | INF | N/A | N/A | ? | same situation as adaptive | D |
![]() | ![]() | SMG | Precision | ![]() | 16.67% | Primary | 37.914 | 1.86 | 1.52 | 1.598 | N/A | 0.101 | N/A | 596.9 | 34 | 1.367 | 42 | 3.317 | 35 | 1.000 | 3.418 | N/A | 701 | 701 | 558 | 511 | 320 | 419 | 711 | 377 | 377 | 377 | 300 | 275 | INF | INF | N/A | N/A | 19.79 | barrier intrinsic to make up for worst SMG damage profile | D |
![]() | ![]() | Sniper rifle | Disruption | ![]() | N/A | Power | 1984.506 | 3.44 | 2.36 | 2.755 | 20 | 1.700 | 1.000 | 35.3 | 1 | 0.000 | 42 | 1.700 | 1 | 0.000 | 1.450 | 6 | 4014 | 6824 | 4706 | 4014 | 1457 | 2754 | 5408 | 1167 | 1985 | 2282 | 1369 | 1167 | 136487 | 39690 | 40946 | 11907 | N/A | might not be class-leading for DPS, but has insane versatility for mechanics and is close to the top | S |
![]() | ![]() | Sniper rifle | Dynamic | ![]() | 0.00% | Special | 674.178 | 3.29 | 2.26 | 3.440 | 26 | 0.434 | N/A | 138.4 | 3 | 2.033 | 88560290 | 0.867 | 7 | 2.017 | 2.601 | 9 | 5115 | 5115 | 3361 | 2294 | 667 | 1574 | 4713 | 1555 | 1555 | 1788 | 1022 | 697 | 57652 | 17529 | 19957 | 6068 | N/A | held back a little by small default mag, but just has insane damage per shot | A |
![]() | ![]() | Sniper rifle | High-Impact | ![]() | 25.00% | Special | 1028.960 | 3.29 | 2.26 | 2.755 | 48 | 1.667 | 1.067 | 36.0 | 11 | 2.733 | 36 | 16.667 | 11 | 2.233 | 16.667 | 16 | 2031 | 3172 | 1970 | 1919 | 697 | 1316 | 2650 | 617 | 964 | 1109 | 599 | 583 | 162456 | 49390 | 54152 | 16463 | N/A | excellent for shooting crit objectives, insane total damage outlier, better scenario for double damage perks | A |
![]() | ![]() | Sniper rifle | Adaptive | ![]() | 50.00% | Special | 658.450 | 3.29 | 2.26 | 3.244 | 24 | 0.667 | N/A | 90.0 | 7 | 1.733 | 49 | 4.000 | 7 | 1.733 | 4.000 | 9 | 3249 | 3249 | 2645 | 2645 | 815 | 1814 | 3910 | 988 | 988 | 1136 | 804 | 804 | 51982 | 15803 | 19493 | 5926 | N/A | honestly almost identical to rapids in damage profile, but barrier intrinsic as well | B |
![]() | ![]() | Sniper rifle | Aggressive | ![]() | 33.33% | Special | 832.363 | 3.50 | 2.40 | 3.497 | 20 | 0.829 | N/A | 72.4 | 5 | 2.350 | 32 | 3.317 | 4 | 1.950 | 2.488 | 7 | 3508 | 3508 | 2622 | 2567 | 734 | 1761 | 3999 | 1004 | 1004 | 1154 | 750 | 734 | 58182 | 16647 | 20364 | 5827 | N/A | held back by lack of access to FTTC, but Kinetic Synthesis covers for this | B |
![]() | ![]() | Sniper rifle | Rapid-Fire | ![]() | 16.67% | Special | 449.452 | 3.49 | 2.39 | 3.440 | 31 | 0.436 | N/A | 137.6 | 7 | 1.800 | 70 | 2.617 | 7 | 1.733 | 2.617 | 11 | 3597 | 3597 | 2525 | 2486 | 723 | 1705 | 3988 | 1030 | 1030 | 1185 | 723 | 712 | 48637 | 13933 | 17258 | 4944 | N/A | classic DPS sniper archetype, actually not far behind dynamic in practice | B |
![]() | ![]() | Swordsee alternatives here: https://i.imgur.com/MvexMYI.png | AdaptiveJagged Edge + Impact, Pack Hunter | ![]() | 12.70% | Power | 2318.4631H1L combo, includes heavy 3% chunk | 1.56 | 1.23 | N/A | 64Bequest always goes Backup Mag since Impact does nothing, 71 cap | 1.775 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 19Bequest gets 21 with e. Backup Mag | 2036 | 2036 | 2036 | 2036 | 2036 | 1606 | 2803 | 1306Bequest hits ~1428 | 1306 | 1502Bequest hits 1642 | 1306 | 1306 | 46248 | 29676 | 11441 | 7342 | N/A | Bequest actually competes with HGLs with better damage perks, best overall profile | B |
![]() | ![]() | Sword | CasterJagged Edge + Impact, Pack Hunter | ![]() | 20.00% | Power | 2865.6131H2L combo, includes 5% heavy chunk | 1.56 | 1.23 | N/A | 63 | 2.200 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 18 | 2028 | 2028 | 2028 | 2028 | 2028 | 1601 | 2792 | 1303 | 1303 | 1498 | 1303 | 1303 | 46838 | 30089 | 13382 | 8597 | N/A | best synergy with on-hit damage strategies, solid damage profile as well | B |
![]() | ![]() | Sword | LightweightJagged Edge + Impact, Pack Hunter | ![]() | 10.53% | Power | 2610.5921H2L combo | 1.56 | 1.23 | N/A | 80 | 2.042 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 22 | 1992 | 1992 | 1992 | 1992 | 1992 | 1573 | 2744 | 1279 | 1279 | 1471 | 1279 | 1279 | 65080 | 41769 | 17897 | 11487 | N/A | best ammo efficiency and economy, small step down in DPS | B |
![]() | ![]() | Sword | WaveJagged Edge + Impact, Pack Hunter | ![]() | 12.70% | Power | 2316.712heavy spam | 1.56 | 1.23 | N/A | 63 | 1.800 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 19 | 2005 | 2005 | 2005 | 2005 | 2005 | 1582 | 2760 | 1287 | 1287 | 1480 | 1287 | 1287 | 56832 | 36488 | 11427 | 7336 | N/A | step up in total damage without losing a significantly amount of DPS vs. other B tier swords | B |
![]() | ![]() | Sword | AggressiveJagged Edge + Impact, Pack Hunter | ![]() | 13.73% | Power | 2924.5221H1L combo | 1.56 | 1.23 | N/A | 51 | 2.417 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 15 | 1886 | 1886 | 1886 | 1886 | 1886 | 1489 | 2596 | 1210 | 1210 | 1392 | 1210 | 1210 | 58096 | 37288 | 13670 | 8774 | N/A | decent downgrade in DPS compared to other archetypes, doesn't even have highest total | C |
![]() | ![]() | Sword | VortexJagged Edge + Impact, Pack Hunter | ![]() | 12.90% | Power | 2382.2291H1L combo | 1.56 | 1.23 | N/A | 65 | 2.000 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 18 | 1855 | 1855 | 1855 | 1855 | 1855 | 1465 | 2555 | 1191 | 1191 | 1370 | 1191 | 1191 | 48234 | 30969 | 13357 | 8576 | N/A | buff was not enough; still has among the worst total and solidly in last place for DPS | D |
![]() | ![]() | Trace rifle | Adaptive | ![]() | 7.14% | Special | 28.634 | 1.82 | 1.96 | 1.342 | 520 | 0.067 | N/A | 897.9 | 104 | 1.250 | 60 | 6.883 | 105 | 1.150 | 6.950 | 202 | 780 | 780 | 676 | 667 | 497 | 717 | 1354 | 428 | 428 | 643 | 371 | 366 | 27115 | 14890 | 10533 | 5784 | 35.54 | high utility for shot count-sensitive use cases, Harsh Refraction makes damage profile competitive | A |




































































































































